#ifndef GAMETHREAD_H_
#define GAMETHREAD_H_

#include "Thread.h"

class GameThread : public Thread
{
public:
	GameThread();
	virtual ~GameThread();

	virtual void init();
	virtual void run();
	virtual void shutDown();

private:
	int prevtime;
	int nowtime;

	int framerate;
	int frametime;
};

#endif /*GAMETHREAD_H_*/
